Naturally, the majority of Super Hero movies rely on CGI to assist the beleaguered, costumed human heroes as they morph from their aliases. While CG effects help them achieve their powers to fly, web sling, retract adamantium claws or walk through walls, The Hulk is the rare hero who must be completely constructed through CG. Still, he needs to be an organic part of his environment, and the audience has to believe that a 9’ tall green menace is battling a psychopath called The Abomination—and that the two are raining destruction upon Manhattan as a terrified populace scatters.

Of the challenge of bringing The Hulk into this world, producer Feige explains: “Louis’ vision for the film was that it had to be a visceral, fun-on-the-run action movie. The way you do that is not necessarily by lingering on visual effects sequences. You do that by adding the effects sequences into the mayhem and into the excitement of the scene you’re putting together—whether it’s a car chase, a foot chase, or whether there are helicopters and rmies coming in. This movie is about adding all that action and chaos to the real world, with practical environments. Louis designed this film so that when you put The Hulk into it, you totally buy that he’s part of that environment.”

Creating The Hulk

The process would logically begin with the green guy himself. The filmmakers went through hundreds of iterations and countless sketches to get the final design for The Hulk perfect. “The preproduction process was endless,” admits producer Arad. “We had files upon files upon files. Everyone has an image of The Hulk in their minds, but we needed to move forward and make it this Incredible Hulk.”

Director Leterrier knew what he expected of the final design for his protagonist

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